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01.CiteSpace: A Practical Guide for Mapping Scientific Literature
02.Introduction to Graph and Hypergraph Theory
03.Advanced Ta-Based Diffusion Barriers for Cu Interconnects
04.Concepts and Applications of Web GIS
05.Digital Document Analysis and Processing
06.From Quantum Computing to Intelligence
07.Horizons in Computer Science Research. Volume 13
08.Horizons in Computer Science Research. Volume 4
09.Horizons in Computer Science Research. Volume 5
10.Robotics: State of the Art and Future Trends
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Computer Vision and Simulation: Methods, Applications and Technology $160.00
Editors: Sherri Alexander
Book Description:
This book provides current research on computer vision and simulation. Chapter One studies and compares the representation capability of several different layers in convolutional neural network (CNN) showing that they contain more accurate information about the face image than to believe. Chapter Two finds, empirically, the best methods for describing a given texture using an ensemble to harness the discriminative power of different texture approaches. Chapter Three provides a computer study of the interaction of mercury with graphene. Chapter Four discusses the influence of yttrium(III) ion on calcium(II) and zinc(II) biospeciation in human blood plasma by computer simulation. Chapter Five reviews the simualation of diffraction gratings in the Fresnel diffraction regime using the ab-initio iterative Fresnel Integral Method (IFIM). Chapter Six introduces an example of a simple visual feedback control system of a mobile robot with an axis-symmetric shape for mechatronics education. (Imprint: Nova)

Table of Contents:

Chapter 1
Deep Features Combined with Hand-Crafted Features for Face Recognition
(Alessandra Lumini, Loris Nanni and Stefano Ghidoni, DISI, UniversitÓ di Bologna, Cesena, Italy, and others)

Chapter 2
Review on Texture Descriptors for Image Classification
(Loris Nanni, Michelangelo Paci, Florentino Luciano Caetano dos Santos, Sheryl Brahnam, and Jari Hyttinen, Department of Information Engineering, University of Padua, Padua, Italy, and others)

Chapter 3
Computer Study of the Interaction of Mercury with Graphene
(Alexander Y. Galashev, Institute of High-Temperature Electrochemistry, Ural Branch, Russian Academy of Sciences, Yekaterinburg, Russia)

Chapter 4
Influence of Yttrium(III) ion on Calcium(II) and Zinc(II) Biospeciation in Human Blood Plasma by Computer Simulation
(Ivan Ä. Jakovljević, Djordje Ä. Petrović, Milica S. Cvijović, Ljubinka G. Joksović, and Predrag T. Djurdjević, Faculty of Science, University of Kragujevac, Kragujevac, Serbia, and others)

Chapter 5
Simulation of Diffraction Gratings in the Fresnel Diffraction Regime: Using the ab-initio Iterative Fresnel Integrals Method
(Kazi Monowar Abedin and S.M. Mujibur Rahman, Department of Physics, College of Science, Sultan Qaboos University, Oman)

Chapter 6
Visual Feedback Control of a Mobile Robot for Mechatronics Education
(Fusaomi Nagata, Toshiyuki Tatai, Mamadou Ngom, Maki K. Habib and Keigo Watanabe, Akimasa Otsuka, Tokyo University of Science, Yamaguchi, Japan, and others)

Related Nova Publications


      Computer Science, Technology and Applications
   Binding: ebook
   Pub. Date: 2016
   Pages: 6x9 - (NBC-R)
   ISBN: 978-1-63485-803-8
   Status: AV
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AN Announcing
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PP Page Proofs
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PR At Prepress
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